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PART II - Creating The Raster Layers and Finishing The Snowman
The first thing we need to do is convert all of our vector layers to
raster layers. Let's start with the snowman first. All the shapes for my snowman are
in the vector Layer called Layer 2. Click on the '+' sign by your snowman vector layer.
Start at the top, the eyes, by right clicking on that layer and then click on Create
Raster Selection - at the bottom of the flyout. That will put the marching ants around
the shape. The go to Selections|Float then Selections|Promote to Layer. You will now
see your shape above the vector layer. In order to avoid confusion, I try to right
click and Rename that promoted layer before promoting the next layer.
The top layers will be the face, then the cap,scarf and mittens,
followed by the snowman body parts and finally the skates. You may need to move the
skate soles up a layer or two so they are above the feet. Now that all of that work
is done, we can now do the finishing work.
Let's start with the left foot. You will finish each of the snowman's
body parts this way. With the left foot layer highlighted, go to Selections|Select All;
Selections|Float. Flood fill with the bjw_snow2 pattern. Add a raster layer. Apply a
cutout using the settings shown below (Vertical and Horizontal = 0; Opacity = 55;
Blur = 25; Shadow Color = Black):
Once you've added the snow fill and the cutouts to your snowman's
body, he should look something like this:
Let's do the skates next, starting with the soles.
Highlight the left sole layer,Selection|Select All, Selections|Float.
Effects|Texture Effects|Blinds and use the following settings:
width=2; opacity=52; color=#623F08; both Horizontal and Light
from left/top checked. When you are finished with the left sole, do the same
with the right sole.
Next, the blades, first the left and then the right,
and we'll apply an inner bevel. Select and Float the left blade and then
use the Metallic preset settings to apply the bevel. Then do the same
on the right blade.
Now we can work on the cap, scarf and mittens. As you've
probably noticed, I've decided to add a pompom to the top of the cap. I used
the Fireworks Preset Shape and used two of the colors from the cap. I made
the second pompon a little higher but smaller than the first. I applied
an innver bevel to each of the pompom layers. (Maybe I should back up and
say that if you add the pompoms at this point, and do them one at a time,
you'll have a vector layer for the larger pompom which you will tnen convert
to a raster layer. Then when you do the smaller pompom, you'll also convert
that one to a raster layer.) The following settings were used on the
pompom layers:
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Ok, now it's time to give this guy a face and really bring him to life! Let's start
with the nose. Add a layer at the top. Change your foreground color to a dark orange such
as #FDA71F and the background color to a lighter orange such as #FEC03A. Get your Preset
Shapes tool and set your shape to the red cone with the following settings:
Antialias and Create as Vector=both CHECKED; Line width=1
Draw your cone starting a little to the right and drag the cone shape up and to the
left a bit. If you don't like what you have you can always do Ctrl-Z to delete it and
start over. Once you are satisfied with the nose size, you can move it to where you'd like
it. Change your foreground color to an even darker orange, like #BC7504.
Change your background color to Null. Get your Draw tool and select the
Freehand Line type with a width of 1, antialias checked, create as vector
checked and close path unchecked. Now draw a few lines on the carrot
- you know, the creases that you see on carrots.
The eyes are next. Use your preset shapes tool set to
Ellipse with the same settings as before. Change your Background color
to black and your Foreground color to Null. Draw an oval to the left of
the nose. When satisfied with the size, with the bounding box still on the
eye, right click, Copy, right click, Paste New Vector Selection and position
this eye on the right. For the highlight, change your Background color to
white and draw a small Ellipse on the upper left of the eye. Copy the
highlight as you did the eye and place it on the right eye.
To make the mouth change your Background color back
to black and while holding down your shift key, lay out a small circle.
Then copy this and keep pasting it as a new vector selection, probably in
a smile positon. Here's what my vector snowman finally looks like:
Before we go further, let's export this image as a Preset
Shape. Get your Object Selection tool and starting in the upper left, draw
a bounding box around the entire shape. If you miss a part, it may not
be included. If that happens, just Ctrl-Z and start again. OK, now that
you have the bounding box around the snowman, right click, and click on
Group, as shown below.
Now go to your Layer Palette and right click where it
says 'Group' at the top and then click on Rename. I have renamed mine
'Skating Snowman'. Then go to File, Export, Shape and you'll probably get
a reminder message that only those objects selected will be exported. Since
you've grouped them all, just click on OK. Then you'll see another pop up
that asks you to name your Preset Shape. I always start mine with my
initials so all my shapes will be together, and then I add the same name
I put in the Layer Palette. My snowman is actually named:
bjw_skating snowman. After you've done this, go check to make sure that
it's in your Preset Shapes. If not, make sure that only the top group/Layer
is highlighted in the Layer Palette.
Let's make our pole sign as another Preset Shape. We'll
put it in the right place later when we 'finish' the snowman. For the pole
we're going to use Draw tool with the following settings: Foreground #404040
and Background Null. Type=Point to Point; Width=7; Antialias=CHECKED;
Create as Vector=checked and Close path=UNCHECKED. Position the pole
as shown:
Change your Background to the telephone pattern at 50%
and zero repeats. Make your Foreground color Null. Use your Preset Shapes
tool, Rounded Rectangle, and lay out a rectangle shape for the sign. Grap
the circular arrows and rotate the sign so that it lines up with the pole,
and position it on the pole with just a bit of the pole showing at the top.
To make a frame for the sign, change your Foreground
color to #404040 and your Background to Null. Use a line width of 4 and
lay out a rectangle approximately the same size as the sign. Then use
the circular arrows to rotate the frame and line it up with the sign. If
it is too big, place you cursor on the lower left box, and while holding
down the right key, push the box inward. Holding down the right key
ensures that your changes will be proportional. Of course, if your frame
is too small, instead of pushing the box inward, pull it out.
If you'd like to add a decoration to the pole as I've done, add another layer. I used
the preset shapes star. Change the background color to the same #404040 gray
and draw your star - vector, of course. You'll need to move it over and
then hold your cursor over the center area until you find the arrows in a
circle. Then you can reposition the star so that the point is right on
the pole. For our Preset Shape, let's not add any text. We will always be
able to add it when we use the sign. Here's what I have now:
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We're almost done now. Let's make a sign, or if you'd rather, just make that star
bigger and move it up the pole. Maybe you'd rather make it a gold star! But, if you're
making a sign, add a layer and start with your Selections Tool (this is the one that's 5th
from the top in the panel) and draw a rectangle about 100 x 60. Then set your foreground
color to a wood selection - or anything you want - and flood the rectangle. To get the
same metal frame effect I then went to Selections|Modify|Contract by 5 pixels, then
Selections Invert. I switched the foreground with the background and flood filled.
Then I applied the same Effects|3D Effects|Inner Bevel settings as before. Finally, click
on the deformation tool and put your sign in the right position on the pole. You may also
want to merge the parts of your sign. Just hide all the other layers first. This is what
mine now looks like:
OK, one more layer and then the snowman is done! Add a layer, change your foreground
color to Null and your background color to White. Now click on your text tool and add
whatever you'd like to your sign. I used the Arial font in about a 10 size, I think.
What you use will depend on what you want on the size. Also, if you want more on the sign,
you could always make the sign a bit larger. Before you deselect your text, add a drop
shadow with both the Vertical and Horizontal set at 1, Opacity at 65, and Blur at 2.
Then deselect.
And this is what my completed snowman looks like:
Here's another image where I added my snowman to a photo I took in my yard last winter
and then played with it using some filters. I also made a friend for the skating snowman.
This one is just standing around with his arms tucked behind him.
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This next snowman, or snowwoman actually, is made by my good friend, Mon. Isn't this
just adorable! I love it! Thank you, Mon, for being my 'official tester' and for catching
my typos, and missing letters! :o)
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The last snowman example was created by Bear, who quickly volunteered to test
my tutorial. She created another adorable snowman, and also pointed out where I forgot
to document a step or two! I'm glad she was willing to test this and to provide
me with that information. Thank you, Bear!
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